Will You Snail? Wiki
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Music is background music that is added to various video games. Will You Snail? Features a variety of tracks for each of its chapters and bosses.

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Warning! This article / section of article contains potential spoilers.

Another Simulation[]

Another Simulation is the track that plays once a save file is selected.

Jump and Die[]

Jump and Die is the main theme for Chapter A. When the pump is inverted, it plays in place of Underwater.

Simulated Life[]

Simulated Life is the track that plays in levels where Squid is giving monologues on existence and reality.

Quietly Searching[]

Quietly Searching is the track that plays in "dark" levels, including the Level Select and Spring room.

Let's Make It Pain[]

Let's Make It Pain usually plays after Simulated Life, when depicting universes or simulated beings in pain.

Admitting Defeat[]

Admitting Defeat usually plays after Let's Make It Pain and in levels like C13.1 and E16.


Shelly Fire[]

Shelly Fire is the secondary theme for Chapter A, which plays in levels with the gun. It also plays in Chapter E during the Chapter A and B sections.


Demolition Warning[]

Demolition Warning plays during the Splitty boss fight.


Unicorn Victory[]

Unicorn Victory is the track that plays after defeating a boss.

Disco of Doom[]

Disco of Doom is the main theme for Chapter B.

Chill Zone[]

Chill Zone plays in most puzzle levels.

Mr Dance[]

Mr Dance is the track that plays during the Mr. D.A.N.C.E. boss fight.

Underwater[]

Underwater is the main theme for Chapter C. When the pump is inverted, it plays in place of Jump and Die.

Mama Squid[]

Mama Squid is the track that plays during the Mama Squid boss fight.

Death by Nanobots[]

Death by Nanobots is the main theme of Chapter D.

In-game version (no fade-out):

Helpy Loves You[]

Helpy Loves You is the track that plays during the Helpy boss fight.

Winter Mode[]

Winter Mode is the track that plays during the Winter-themed section of Chapter E.

Artificial Joy[]

Artificial Joy plays in the "I am frustrated." anger management room.

Tension[]

Tension plays in E06.

Final Encounter[]

Final Encounter is the track that plays during the Squid boss fight, during both phases (Dronelly and Final Squid).

Supremacy[]

Supremacy is a track that plays after defeating Squid's boss fight.

Reality Diving[]

Reality Diving is a track that plays in A10.1, A10.2, and the Alternate Ending credits.

Hello AI[]

Hello AI is the credits song. This track has three different variants; only the newest version appears in-game.

Hello AI ft. Jason Hanes[]

This variant is the one that is used in-game.

Hello AI, can you tell me where I am?
'Cause I don't know what to think anymore
Am I in a jar? Am I in space?
Is this the after-world or am I alive?

I wanna hear a story from the other side
A story we can't understand
I wanna hear of giants in the wild
Drifting like grains of sand

I'm a snail compared to you
Go, go, Unicorn, go!
What is this world man I wish I knew
I'm not afraid of facing the end

Hello AI can you tell me where I am?
'Cause I don't know what to think anymore
Am I on a chip or in another universe?
Are we alone, or are you with us?

I wanna hear a story from the other side
I wanna know what's beyond the horizon

I'm a snail compared to you
Go, go, Unicorn, go!
What is this world man I wish I knew
I'm not afraid of facing the end

I wanna hear a story from the other side
I wanna know what's beyond the horizon

I'm a snail compared to you
Go, go, Unicorn, go!
What is this world man I wish I knew
I'm not afraid of facing the end

Hello AI Ancestry ft. Jason Hanes (Bonus Track)[]

This is an older version of Hello AI, with different instrumentation.

Hello AI Ancestry - Creator Version (Bonus Track)[]

Hello AI Ancestry is the first version of the revised end credits theme, with vocals by Jonas.

InBrainAmbientLooped[]

Although categorized as a sound effect rather than music, InBrainAmbientLooped plays in levels inside Squid's brain, and in A14.1 when Squid's heart is fixed.

Trivia[]

  • Reality Diving was first titled Awaiting The Horizon when it was first shown in the devlog.
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